Tron (video Game)
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''Tron'' is a coin-operated
arcade video game An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arca ...
manufactured and distributed by Bally Midway in 1982. The game consists of four subgames inspired by the events of the
Walt Disney Productions The Walt Disney Company, commonly known as Disney (), is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was originally founded on October ...
motion picture ''
Tron ''Tron'' (stylized as ''TRON'') is a 1982 American science fiction action-adventure film written and directed by Steven Lisberger from a story by Lisberger and Bonnie MacBird. The film stars Jeff Bridges as Kevin Flynn, a computer programmer a ...
'' released earlier in the summer. The
lead programmer In software development, a lead programmer is responsible for providing technical guidance and mentorship to a team of software developers. Alternative titles include ''development lead'', ''technical lead'', ''lead programmer'', or ''lead applicat ...
was Bill Adams. The music programmer was Earl Vickers. ''Tron'' was followed by a 1983 sequel, ''
Discs of Tron ''Discs of Tron'' is the second arcade video game based on the 1982 Disney film ''Tron''. While the first ''Tron'' is a collection of four minigames, ''Discs of Tron'' is a single game inspired by ''Tron''s disc-battles. It is set in an arena sim ...
'', which was not as successful. A number of other licensed ''Tron'' games were released for home systems, but these were based directly on elements of the movie and not the arcade game.


Gameplay

''Tron'' consists of four sub-games based on events and characters in the movie. In general, the player controls Tron, either in human form or piloting a vehicle, using an eight-way joystick for movement, a trigger button on the stick to fire (or slow down the player's light cycle), and a rotary dial for aiming. The goal of the game is to score points and advance through the game's twelve levels by completing each of the sub-games. Most of the 12 levels are named after programming languages: RPG,
COBOL COBOL (; an acronym for "common business-oriented language") is a compiled English-like computer programming language designed for business use. It is an imperative, procedural and, since 2002, object-oriented language. COBOL is primarily us ...
,
BASIC BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College ...
, FORTRAN,
SNOBOL SNOBOL ("StriNg Oriented and symBOlic Language") is a series of programming languages developed between 1962 and 1967 at AT&T Bell Laboratories by David J. Farber, Ralph E. Griswold and Ivan P. Polonsky, culminating in SNOBOL4. It was one of ...
, PL1, PASCAL,
ALGOL ALGOL (; short for "Algorithmic Language") is a family of imperative computer programming languages originally developed in 1958. ALGOL heavily influenced many other languages and was the standard method for algorithm description used by the ...
,
ASSEMBLY Assembly may refer to: Organisations and meetings * Deliberative assembly, a gathering of members who use parliamentary procedure for making decisions * General assembly, an official meeting of the members of an organization or of their representa ...
, OS, JCL,
USER Ancient Egyptian roles * User (ancient Egyptian official), an ancient Egyptian nomarch (governor) of the Eighth Dynasty * Useramen, an ancient Egyptian vizier also called "User" Other uses * User (computing), a person (or software) using an ...
. The game supports two players alternating. At the start of each level, the player is taken to a "Game Grid" selection screen divided into four quadrants. The player must choose a quadrant, each of which corresponds to a different sub-game. The sub-game in each quadrant is not known to the player until it is selected. If the player fails the game and loses a life, they are taken back to this selection screen and an icon representing that game is now visible. Failure to chose a quadrant before an on-screen timer runs out results in a sub-game being chosen at random. Once the player completes a particular sub-game, it is taken out of play until the start of the next level. The sub-games are as follows: ;I/O Tower The player must guide Tron to the flashing circle of an Input/Output Tower within a set time limit while avoiding or destroying Grid Bugs. This game is based on the I/O Tower scene in the film, while adding the Grid Bugs as enemies (which were only briefly mentioned in the film). A
bit The bit is the most basic unit of information in computing and digital communications. The name is a portmanteau of binary digit. The bit represents a logical state with one of two possible values. These values are most commonly represente ...
occasionally appears on the screen and can be picked up for bonus points. ;MCP Cone The player must break through a rotating shield wall protecting the MCP cone and enter the cone without touching any of the shield blocks. This game is based on Tron's final battle with the MCP in the film, but changes the nature of the MCP's shield. Bonus points are awarded for destroying every block in the shield. ;Light Cycles In a player-vs-AI variant of the
Snake Snakes are elongated, Limbless vertebrate, limbless, carnivore, carnivorous reptiles of the suborder Serpentes . Like all other Squamata, squamates, snakes are ectothermic, amniote vertebrates covered in overlapping Scale (zoology), scales. Ma ...
game concept, the player guides Tron's blue Light Cycle in an arena against one or more yellow opponents. The objective is to force the enemy cycles to crash into walls, jet trails, or each other, while simultaneously avoiding them. When an enemy cycle crashes, both it and its trail disappear. This game is based on the Light Cycle Arena sequence in the film, though the colors of the friendly and enemy characters are reversed. This is the only sub-game in ''Tron'' to not use the rotary dial. ;Battle Tanks The player must guide Tron's red battle tank through a maze and destroy all of the opposing blue enemy tanks by shooting each of them three times. The tank can warp to a random location in the maze by moving into a diamond in the center, and its shots bounce off walls or obstructions until reaching their maximum travel distance. In higher difficulty levels, the enemy tanks are replaced by red Recognizers that are much faster and attempt to collide with the player instead of shooting at him/her. This game is not based on any particular scene, but is rather based on Tank Program elements, including Clu's failed intrusion into the ENCOM mainframe and the "Space Paranoids" game featured at the beginning of the film.


Development

Bally Midway had two different design teams submit pitches for the game. One team planned a first-person
vector graphics Vector graphics is a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display a ...
game, while the second team suggested a collection of five minigames using existing Bally Midway technology; the second proposal was used because it had a better chance of being completed by the deadline. One of the five minigames was ultimately left out due to the time constraints.


Reception

''Tron'' was awarded "Coin-Operated Game of the Year" by ''
Electronic Games An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common ...
'' magazine. ''
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'' reported that 800 arcade cabinets were sold in 1982. By January 1983, it was number-four on the ''RePlay'' arcade charts. The book ''The naked computer'' reported that ''Tron'' made $45,000,000 by 1983. In USgamer's estimation 10,000 cabinets were sold and the game made more than $30,000,000 of revenue by 1983. In 1995,
Flux Flux describes any effect that appears to pass or travel (whether it actually moves or not) through a surface or substance. Flux is a concept in applied mathematics and vector calculus which has many applications to physics. For transport ph ...
magazine ranked the arcade version 49th on their Top 100 Video Games. They praised the soundtrack and said at the time: "Even many of today's coin-ops can’t compete with the mighty Tron."


Records

The world record high score for ''Tron'' was set in July 2011 by David Cruz of Brandon, Florida. Cruz scored 14,007,645 points based on Twin Galaxies rules and settings for the game.


Legacy

''
Discs of Tron ''Discs of Tron'' is the second arcade video game based on the 1982 Disney film ''Tron''. While the first ''Tron'' is a collection of four minigames, ''Discs of Tron'' is a single game inspired by ''Tron''s disc-battles. It is set in an arena sim ...
'' (1983) is an arcade game which was originally intended as a fifth segment of ''Tron'' but was left out because programming was not finished in time. In it, the player engages in disc throwing combat, similar to the film sequence. ''Discs of Tron'' was not widely released. Two clones of the game, ''ElecTron'' (1984) and ''Kron'' (1983), were released for the
TRS-80 Color Computer The RadioShack TRS-80 Color Computer, later marketed as the Tandy Color Computer and sometimes nicknamed the CoCo, is a line of home computers developed and sold by Tandy Corporation. Despite sharing a name with the earlier TRS-80, the Color Co ...
. The light cycles segment of ''Tron'' has led to ''Snake'' games sometimes being called "Light Cycles" games, despite the concept dating from 1976. Some post-''Tron'' snake games use themes or terminology from the film. The 2004
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2 ...
game '' Tron 2.0: Killer App'' contains ports of the original ''Tron'' and ''Discs of Tron'' arcade games. ''Tron'' was released for
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent ...
in January 2008, ported by
Digital Eclipse Digital Eclipse is an American video game developer based in Emeryville, California. Founded by Andrew Ayre in 1992, the company found success developing commercial emulations of arcade games for Game Boy Color. In 2003, the company merged ...
and branded by
Disney Interactive Disney Interactive is an American video game and internet company that oversaw various websites and interactive media owned by The Walt Disney Company. History 1995–1996: Formation and beginnings In December 1994, Disney announced that it wa ...
. A miniature ''Tron'' arcade cabinet showing a looping video of the game's attract screens is featured as a toy in the ''Tron Legacy'' pinball machine, released in 2011 by
Stern Pinball Stern is the name of two different but related arcade gaming companies. Stern Electronics, Inc. manufactured arcade video games and pinball machines from 1977 until 1985, and was best known for '' Berzerk''. Stern Pinball, Inc., founded in 1999 ...
. In October 2021, Arcade1Up released a recreated cabinet of the original ''Tron'' arcade game.


References


External links

*
''Tron'' homage site
{{Tron Tron video games 1982 video games Action video games Arcade video games Midway video games Minigame compilations Snake video games Tank simulation video games Video games developed in the United States Xbox 360 Live Arcade games Multiplayer and single-player video games